Have you seen http://www.minimalcomps.com/ ? They're just controls, so no 
layout assistance, but they're very handy and much more lightweight than the 
flex controls.

Piers


On 10 Jun 2010, at 20:46, Jim Andrews wrote:

> I'm a bit confused as to how to proceed with Flash. I've been using Director 
> for the last 11 years.
> 
> You can see the sort of (Director Shockwave) apps I like to create at 
> http://vispo.com/dbcinema/sw/sw.htm and http://vispo.com/jig/arteroids/exe . 
> These apps contain menus, spin controls, drop-down menus, and similar types 
> of controls, and generally lots of them. But they also contain, in the case 
> of http://vispo.com/dbcinema/sw/sw.htm , high-performance generative art. 
> They're both very 'interactive interface' oriented and also very 
> high-performance-art-oriented. Windowing, menuing, dialog boxes, and 
> interactive controls are important to them. But so is lots of room for the 
> art.
> 
> I don't really care about filesize being bulked up by Flex. High speed access 
> is common, these days. But if Flex is slow in performance, that's the more 
> important thing, to me. Is it? How is it in terms of speed?
> 
> How would you approach making the above sorts of apps in Flash? Would you 
> create them as ActionScript projects or would you use Flex?
> 
> ja
> http://vispo.com
> 
> ----- Original Message ----- From: "Jer Brand" <[email protected]>
> To: "Flash Coders List" <[email protected]>
> Sent: Thursday, June 10, 2010 12:03 PM
> Subject: Re: [Flashcoders] Flex generative art???
> 
> 
>> Flex is for RIA's and helps you with layouts and common controls and doesn't
>> really provide anything useful for generating art with either vectors or
>> drawing to a sprite. With the framework itself bulking up the size of your
>> swf and consuming additional resources, it's not really a good thing.
>> 
>> The generative art I typically use straight ActionScript with a library of
>> choice -- Hype (http://www.hypeframework.org/) being particularly awesome
>> for that kinda thing.
>> 
>> There's nothing stopping you from using Flex / Flash Builder as your editor
>> though. Just create an "ActionScript" or "Flash Professional" project.
>> 
>> If you're just looking for ActionScript generative art, I'm fairly partial
>> to http://levitated.net/
> 
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