I would also suggest posting only to one mailing list first. This would help ghost threads from being created. Besides, I think most of us are subscribed to both and both lists have many helpful people on them to provide you solutions.
Good luck. -----Original Message----- From: "Paul Freedman" <[email protected]> Date: Fri, 11 Jun 2010 19:21:55 To: Flash Coders List<[email protected]> Subject: [Flashcoders] AS3 newbie question: how can I correct this to make an object appear on the stage? I don't understand why this doesn't work... I have a MovieClip, "myClass.fla", with one symbol in the library, "myBox_mc". Frame 1 of "myClass.fla" has the following actions: import flash.display.MovieClip; var myBoxx:MovieClip = MovieClip("myBox_mc"); addChild(myBoxx); The symbol is exported for ActionScript. Its class remains "myBox_mc". Its base class has been changed to "myBoxx". The classPath has been properly configured and ends in the "classes" folder. "myBoxx.as" is in this folder. The contents of "myBoxx.as" are: package { import flash.display.MovieClip; public class myBoxx extends MovieClip { public function myBoxx(m:MovieClip) { trace("09myBoxx parent "+this.parent); var dmc:MovieClip = m.MovieClip("myBox_mc"); m.addChild(dmc); } } } When I run this, I get:"Symbol "myBox_mc" error #1023 No default construtor found in base class myBoxx. I can't find any other example, or any lesson that tells me what's wrong. Any help would be greatly appreciated. Thanks, - Paul _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

