I don't know if I can attach documents here, but I'm trying it, because my 
question involves a fla with a masked textfield on it and a MovieClip in its 
library. If attachments don't work, look here:  
http://www.freedmania.com/test/MaskIssue/ The scripts are listed below. 

There's two ActionScripts here, one launching the other, to simulate my 
eventual problem. The symbol in the library, myBox_mc, is linked to class 
MyBoxx, which places it on the stage. Traces show that, by the time it's there, 
it's parent is the BaseTimeLine. The mask, drawn in the authoring application, 
is positioned over a textfield and is precisely the textfield's dimensions. The 
rest of the stage is unmasked.

Click on the blue-green thingy (myBox_mc) and drag it around. You'll see that 
it's actually under the mask. 

I  need it on top. What do I need to do?

Any help will be deeply appreciated.

Thanks,
- Paul

These are the scripts. If you reply, please delete them.
AS --- MYOBJECK
package
{
    import flash.display.MovieClip;
 import MyBoxx;
 
 public class MyObjeck extends MovieClip
 {
  public var myBoxx:myBox_mc
  
  public function MyObjeck(m:MovieClip)
  {
   myBoxx = new myBox_mc();
   m.addChild(myBoxx);
   
   myBoxx.x=150;
   myBoxx.y=150;
   trace("17 myBoxx.parent " +myBoxx.parent);
   for(var i=0;i<20;i++){
    m.text_mc.textTxt.text += "Here's the text you ordered, Sir.";
   }
  }
 }
}

AS --- MYBOXX
package
{
 import flash.display.MovieClip;
 import flash.events.*;
 
 public class MyBoxx extends MovieClip
 {
  public function MyBoxx()
  {
   trace("09myBoxx");
   init();
  }
  
  private function dwnn(Event:MouseEvent){
   trace("DOWN this "+this+" parent "+this.parent);
   this.startDrag();
  }
  private function upp(Event:MouseEvent){
   trace("UP");
   this.stopDrag();
  }
  private function over(Event:MouseEvent){
   trace("over");
  }
  private function out(Event:MouseEvent){
   trace("OUT");
  }
 
  public function init(){
   this.addEventListener(MouseEvent.MOUSE_DOWN,dwnn);
   this.addEventListener(MouseEvent.MOUSE_UP,upp);
   this.addEventListener(MouseEvent.ROLL_OVER,over);
   this.addEventListener(MouseEvent.ROLL_OUT,out);  
  }
 }
}
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