But Guys,
I appreciate all of your suggestions, but I guess none of them will allows
blennding of text or image on your wrinkled t-shirt.
Thats what is there in the demo shown.

Cheers
Deepanjan Das
http://deepanjandas.wordpress.com/

On Thu, Aug 5, 2010 at 5:50 AM, Mike Duguid <[email protected]> wrote:

> > And you need to find out how to send a ByteArray back to a backend
> service
> > to save said "t-shirt" as an image file.
> >
> > With that and Jack's TransformManager, those are the two main building
> > blocks.
> >
> >
> Having created quite a few online designers / product customisation tools,
> I'd add that for print resolution imagery involving bitmaps you certainly
> -don't- want to be transferring large amounts of pixel data back to the
> server, compression or not (unless you don't mind long waits or low
> resolution output affecting your customer abandonment rates). Better to
> keep
> all high resolution processing (and files) on the server and to essentially
> only transfer user interaction data back to the server to render out the
> print ready, high resolution final format there, while keeping the whole
> process snappy.
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-- 
Warm Regards
Deepanjan Das
W: http://deepanjandas.wordpress.com

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