But Guys, I appreciate all of your suggestions, but I guess none of them will allows blennding of text or image on your wrinkled t-shirt. Thats what is there in the demo shown.
Cheers Deepanjan Das http://deepanjandas.wordpress.com/ On Thu, Aug 5, 2010 at 5:50 AM, Mike Duguid <[email protected]> wrote: > > And you need to find out how to send a ByteArray back to a backend > service > > to save said "t-shirt" as an image file. > > > > With that and Jack's TransformManager, those are the two main building > > blocks. > > > > > Having created quite a few online designers / product customisation tools, > I'd add that for print resolution imagery involving bitmaps you certainly > -don't- want to be transferring large amounts of pixel data back to the > server, compression or not (unless you don't mind long waits or low > resolution output affecting your customer abandonment rates). Better to > keep > all high resolution processing (and files) on the server and to essentially > only transfer user interaction data back to the server to render out the > print ready, high resolution final format there, while keeping the whole > process snappy. > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com "Think of the environment before printing this email" _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

