Hi Jason, How are you removing the video? Are you closing the NetStream and setting it to null for performance, please check.
In my case that solved this problem as far as I remember. -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || *"Think of the environment before printing this email"* On Thu, Sep 30, 2010 at 7:32 AM, Merrill, Jason < jason.merr...@bankofamerica.com> wrote: > Weird issue, I seem to remember a bug similar to this in Flash player 9 > where audio does not get released from memory, but I thought I read it had > been fixed in Flash player 10. Yet, we are seeing this problem in flash > player 10,1,xx > > I am playing a series of flv videos. Each video is placed inside a class > that extends sprite. When the user clicks a button, there is code to remove > the sprite that contains the video and any listeners associated with it, > create a new sprite with a new movie. I'm doing all the right things to > wait for the video to load before playing, etc. This works great locally - > video gets removed, new one plays. However, when viewing my app online, > sometimes (not always) when the user clicks the button, the new video plays > as it should, but the audio from the previous video that was removed > continues to play. I can't seem to track down why this is happening or how > to fix. > > Anyone encounter this before and have any good fixes or workaround? > Thanks. > > Jason Merrill > Instructional Technology Architect > Bank of America Global Learning > > > > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders