thanks for all your prompt advice. i'm ok with keeping my own classes and packages local to the project. but i don't want to clog up my drive unnecessarily with the same tween engine over and over. i have tried putting a folder Flash_Packages in my Documents folder and linking to it in the Actionscript 3.0 preferences, like your video but code hinting isn't recognising "import org" what could be wrong?
> Date: Thu, 30 Sep 2010 14:26:22 -0400 > Subject: Re: [Flashcoders] CS5 where to put tween engines etc? > From: [email protected] > To: [email protected] > > This should work in CS5 as well: http://screenr.com/EK4 > > Nathan Mynarcik > [email protected] > 254.749.2525 > www.mynarcik.com > > > On Thu, Sep 30, 2010 at 2:09 PM, David Hunter <[email protected]>wrote: > > > > > Hi all, just upgraded from CS3 to CS5. Where do I put external classes and > > libraries like TweenLite? In CS3 they were in: Adobe Flash CS3 > > > Configuration > Actionscript 3.0 > Classes > ... but that path doesn't exist > > in CS5. Anyone upgraded and can help? Cheers. > > _______________________________________________ > > Flashcoders mailing list > > [email protected] > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

