The Capabilities class tells you if there is a touch screen. If there is, turn on touch screen interfacing. I'm not sure I understand the issue (or workaround?) If (Capabilities.touchscreenType != TouchscreenType.NONE) { //addEventListeners and events for touchscreen usability } ?
On Wed, Oct 6, 2010 at 2:02 PM, Kevin Newman <capta...@unfocus.com> wrote: > I was hoping for a flag I could check in my setup phase, but that'll be a > good workaround. > > Kevin N. > > > > On 10/6/10 1:50 PM, Tom Gooding wrote: > >> I thought there were TouchEvents for mobile - presumably you could look >> for them getting fired somewhere and switch modes on that? >> > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Ktu; The information contained in this message may be privileged and/or confidential. If you are NOT the intended recipient, please notify the sender immediately and destroy this message. _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders