also, flash.ui.MultiTouch
On Wed, Oct 6, 2010 at 2:46 PM, Ktu <[email protected]> wrote: > The Capabilities class tells you if there is a touch screen. > If there is, turn on touch screen interfacing. I'm not sure I understand > the issue (or workaround?) > If (Capabilities.touchscreenType != TouchscreenType.NONE) { > //addEventListeners and events for touchscreen usability > } > ? > > > On Wed, Oct 6, 2010 at 2:02 PM, Kevin Newman <[email protected]> wrote: > >> I was hoping for a flag I could check in my setup phase, but that'll be a >> good workaround. >> >> Kevin N. >> >> >> >> On 10/6/10 1:50 PM, Tom Gooding wrote: >> >>> I thought there were TouchEvents for mobile - presumably you could look >>> for them getting fired somewhere and switch modes on that? >>> >> >> _______________________________________________ >> Flashcoders mailing list >> [email protected] >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> > > > > -- > Ktu; > > The information contained in this message may be privileged and/or > confidential. If you are NOT the intended recipient, please notify the > sender immediately and destroy this message. > -- Ktu; The information contained in this message may be privileged and/or confidential. If you are NOT the intended recipient, please notify the sender immediately and destroy this message. _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

