There are several ways to get at the assets. The most obvious one is to simple ask the code in the loaded swf to give you what you want. You can use all the fancy factory patterns that you've been reading about this way.

Personally I keep it simple and just store each thing in an object that I can then read from the main swf.

But you don't need any code in the loaded swf at all, you can just use the getDefinitionByName function.
_______________________________________________
Flashcoders mailing list
[email protected]
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Reply via email to