Hi,
It looks reasonable from here - I see a grey background with a blue
rectangle that still shows up if I go full-screen - they are cropped
slightly, i.e. the blue rectangle is at the bottom right hand corner of
my screen and I have white bars top and bottom - maybe the swf doesn't
match my screen proportion - 1280 x 1024
Glen
On 24/02/2011 09:48, natalia Vikhtinskaya wrote:
Hi
I am trying to use full screen mode. I tested this example for AS2
http://www.adobe.com/devnet/flashplayer/articles/full_screen_mode.html
Here is a test html with goScaledFullScreen function
http://www.mightybook.com/test/adobeAS2.html
As you can see in full mode content disappears.
The same if I use goFullScreen function.
What is wrong in my adaptation?
Code with custom context menu from this article
import flash.geom.Rectangle;
function goFullScreen()
{
Stage["displayState"] = "fullScreen";
}
function goScaledFullScreen(){
var screenRectangle:Rectangle = new Rectangle();
screenRectangle.x = 0;
screenRectangle.y = 0;
screenRectangle.width=Stage.width/2;
screenRectangle.height=Stage.height/2;
Stage["fullScreenSourceRect"] = screenRectangle;
Stage["displayState"] = "fullScreen";
}
function exitFullScreen()
{
Stage["displayState"] = "normal";
}
function menuHandler(obj, menuObj)
{
if (Stage["displayState"] == "normal")
{
menuObj.customItems[0].enabled = true;
menuObj.customItems[1].enabled = false;
}
else
{
menuObj.customItems[0].enabled = false;
menuObj.customItems[1].enabled = true;
}
}
var fullscreenCM:ContextMenu = new ContextMenu(menuHandler);
fullscreenCM.hideBuiltInItems();
var fs:ContextMenuItem = new ContextMenuItem("Go Full
Screen",goScaledFullScreen);
fullscreenCM.customItems.push( fs );
var xfs:ContextMenuItem = new ContextMenuItem("Exit Full Screen",
exitFullScreen);
fullscreenCM.customItems.push( xfs );
_root.menu = fullscreenCM;
Thank you in advance.
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