Hi Henrik, thanks so much for the reply/feedback, I really appreciate it.
On Thu, Apr 21, 2011 at 1:22 AM, Henrik Andersson <[email protected]> wrote:
> The first one is if it was never added to any symbol.
Ah, interesting. Good point.
I am thinking that maybe I could check if typeof is object? This could
also be where I use a try/catch?
> The second one is if it is assigned to a symbol that has a timeline
> instance.
Another good point.
After I posted my code, I changed this line:
public class Test extends Sprite {
... to this:
public class Test extends MovieClip {
I assume that is how I would account for a timeline instance?
Thanks again for the feedback!
Cheers,
Micky
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