Lots of things, like any Valve game for example, seem to run much slower
on Mac OS X than on Windows, on the same hardware. I'm not sure this is
a Flash Player problem specifically, though I do hope they can bridge
the gap a bit more.
Kevin N.
On 5/22/11 6:32 AM, Karim Beyrouti wrote:
one observation here:
Stage 3d / Molehill runs much much faster on a PC than a Mac. Recently loaded
XP BootCamp, and some Away3D examples than ran at 2-3 FPS on OsX ran at 30 FPS
in XP on the same PC, well all examples were an order of magnitude faster in XP
/ Window.
I know it's early days, but I do hope that this gets ironed out, and we are not
left with too much disparity/performance differentials between platforms.
- k
On 22 May 2011, at 10:54, Henrik Andersson wrote:
Since nobody else has done this, I might as well do it. It's old news by now,
but it doesn't hurt to tell people about it.
The flash player incubator have updated and added new features.
<http://labs.adobe.com/technologies/flashplatformruntimes/incubator/>
Here is the feature list for those who can't be bothered to check the page out.
Media/Real Time Communications
* G.711 audio compression for telephony
* H.264/AVC SW Encode for camera encoding
Language/VM
* JSON (JavaScript Object Notation)
* GC Advice
* Socket Progress Events
* Pause/sleep/resume Events
Security
* Secure random number generator
* TLS (Transport Layer Security) sockets
* TLS socket policy file
Oh and they still got that previous incubator stuff too, like Molehill and
cubic bezier curves.
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