Hi,

  What Sidney pointed out is right. The facebook-adobe-actionscript-api
coupled with Adobe dev tutorials is a good way to initiate the task.
Later on, once you get the hang of it, you can start looking at the
Javascript SDK and how the AS3 sdk wraps all its functionality.

-Rohit

On Thu, May 31, 2012 at 2:53 AM, tom rhodes <tom.rho...@gmail.com> wrote:

> hey,
>
> the graph api isn't such a hard thing to get your head around, it would be
> absolutely fantastic if it only worked how it was documented ;)
>
> the new(ish) as3 api that has been linked on here is a lot easier to use
> than the OAuth ports that were around before.
>
> this is really handy
> http://developers.facebook.com/tools/explorer?method=GET&path=591961122
>
> as is setting up test users etc (details in the tools bit). now, as i
> hinted at before the graph api doesn't always behave how you would expect,
> but it's quirks are quirks for everyone, not just as3 devs. that said,
> stackoverflow has some great information on where the graph api goes
> "offroad", it could be that the answers are php or js related but the graph
> api is always the same so you can work it out from there.
>
> hth,
>
> tom.
>
> On 30 May 2012 21:44, Mattheis, Erik (MIN-WSW) <
> ematth...@webershandwick.com
> > wrote:
>
> > If by dinosaur you mean you haven't done Facebook since the REST API was
> > retired, transitioning to Graph isn't a big deal if you're not rolling
> your
> > own but using one of the SDKs -
> https://developers.facebook.com/docs/sdks/or the AS3 SDK Sydney pointed
> to.
> >
> > If you mean you're completely new to Facebook development it can be a
> huge
> > pain, but you'll save at least a few days if you go into it ignoring all
> > documentation Facebook provides other than the reference:
> > https://developers.facebook.com/docs/reference/api/
> >
> > Google will find blog posts by people who give step by step instructions
> > for registering your account as a developer, setting up an app, setting
> up
> > a SDK and giving you source code of a functioning app to look at.
> >
> >
> > On 5/30/12 1:43 PM, "Hans Wichman" <hans.wich...@gmail.com> wrote:
> >
> > Hi Paul,
> >
> > I faced the same problem a while ago and found the whole facebook
> > mumbojumbo pretty hard to wrap my head around, opengraphs, graph api
> > etc. The project was cancelled so I was off the hook, but I spent about
> > a week reading facebook's docs none the wiser, so I don't exactly share
> > Sidney's experience. I didn't have a specific goal they wanted me to
> > complete so that made it harder as well, but still.
> > I did find some very good books specifically on flash games on facebook
> > at amazon.
> >
> > regards
> > H
> >
> >
> > On 30-5-2012 18:17, Paul Steven wrote:
> > > I am a bit of a dinosaur when it comes to facebook and have been asked
> to
> > > turn a flash game into a facebook app.
> > >
> > > Before I make a decision on whether I can take on this job I wanted a
> > quick
> > > heads up on how complex a process is to do this?
> > >
> > > Thanks in advance.
> > >
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> >
> >
> > _ _ _
> > Erik Mattheis | Weber Shandwick
> > P: (952) 346.6610
> > M: (612) 377.2272
> > _______________________________________________
> > Flashcoders mailing list
> > Flashcoders@chattyfig.figleaf.com
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
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