On Saturday 12 September 2009 5:54:42 am w1hkj wrote:

> *Are you still compiling from source Rick?  You could change line 1014
> in sound.cxx to read
>
> // throw SndException(ETIMEDOUT);
> return n;
>
> Test the modified PortAudio code and let us know your results.  I will
> make similar tests here.  Let me know if you are no longer compiling
> from source and I will create a test suite for you.
>
> Dave

Tried that but the PortAudio wouldn't pass audio to the waterfall after I did.

I copied and pasted, and had to delete the // and had the second line on a new 
second line.  I probably didn't insert the code right.

Running in normal debug mode using PulseAudio, I get:

E: trx_trx_receive_loop: Sound error: Connection timed out
E: trx_trx_receive_loop: Sound error: Connection timed out

Rick, k9ao

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