On Saturday 12 September 2009 5:54:42 am w1hkj wrote: > *Are you still compiling from source Rick? You could change line 1014 > in sound.cxx to read > > // throw SndException(ETIMEDOUT); > return n; > > Test the modified PortAudio code and let us know your results. I will > make similar tests here. Let me know if you are no longer compiling > from source and I will create a test suite for you. > > Dave
Tried that but the PortAudio wouldn't pass audio to the waterfall after I did. I copied and pasted, and had to delete the // and had the second line on a new second line. I probably didn't insert the code right. Running in normal debug mode using PulseAudio, I get: E: trx_trx_receive_loop: Sound error: Connection timed out E: trx_trx_receive_loop: Sound error: Connection timed out Rick, k9ao
