Check out this blog post, HOW TO INSTALL APACHE FLEX 4.8.0 SDK IN FLASH BUILDER
http://lucamezzalira.com/2012/07/24/how-to-install-flex-4-8-0-sdk-in-flash- builder/ You can hand build you Flex SDK for FlashBuilder, you can use the AIR app, on OSX you can use ide/flashbuilder/makeApacheFlexForFlashBuilder.sh or, at your own risk, on Windows if you have scripting enabled and are 32-bit you can use makeApacheFlexForFlashBuilder.bat (edit line 92 and prepend "call" so it looks like call ant -f "%FLEX_HOME%/frameworks/downloads.xml"). Carol On 7/24/12 5 :39PM, "Kenneth Sutherland" <kenn...@kennethsutherland.com> wrote: >Hi I thought I¹d try and quickly install the 4.8 sdk with flashbuilder >and I¹ve run into a few issues. >Chances are high I¹m doing something silly in which case at least it >might highlight that a few more instructions are needed. > >Here is what I did - > a.. went to http://incubator.apache.org/flex/ and went to the download >SDK area > b.. Downloaded the binaries for windows > c.. extracted and placed them into a folder inside the sdk¹s for >flashbuilder. > d.. added the sdk to the list of flashbuilder sdk¹s & updated the >application namespace to be 3.4 inside my AIR app xml file (I thought I¹d >test out AIR 3.4 at the same time) >This resulted in errors which seem to relate to paths. >Initially it came up with something like - unable to open 'C:\Program >Files (x86)\Adobe\Adobe Flash Builder 4.6\sdks\4.8.0 - >Copy\frameworks\{airHome}\airglobal.swc' > >So I had a look at the readme which stated that I needed to add various >environment vars etc. So I did (AIR_HOME, PIXELBENDER_HOME, >PLAYERGLOBAL_HOME, FLASHPLAYER_DEBUGGER & PLAYERGLOBAL_HOME, JAVA_HOME, >ANT_HOME). >I didn¹t think this would do as the path issue was inside of Flashbuilder >(and it didn¹t) so I also updated the env-template.properties. > >This then changed the errors to something like this - >unable to open 'C:\Program Files (x86)\Adobe\Adobe Flash Builder >4.6\sdks\4.8.0 - >Copy\frameworks\C:\AIR_3.1_SDK\frameworks\libs\air\airglobal.swc' > >So as you can see its replaced the {airHome} with the correct path, but >its appended it to the SDK folder. > >So what am I doing wrong, do I need get the code and compile it to get a >SDK? >The docs say its compatible with SDK 4.6.0 so I thought maybe I should >merge the 4.8 SDK folder into the 4.6 SDK (in the same way when you >update a new AIR SDK into an existing Flex SDK folder), but that didn¹t >work either. >Maybe my issue is the AIR 3.4 SDK but I don¹t think so, it seems like a >simple path issue, but I¹m not sure what. > >Thanks.