Regarding remoting, all of that is handled by the Flash Player; Flex just had a wrapper around it. I'm not aware of any Flex-specific remote interface APIs. This means you can do data driven, remote, apps in Starling. I can't speak for the GPU rendering/performance issues except to say Flex does have some access to Stage3D items via StageText and StageVideo, but they are a little awkward to use from Flex.
Peter Ent Flex SDK Team Adobe Systems On 12/17/12 10:17 AM, "Lists" <li...@psycholutions.com> wrote: >Hi everyone, > > >I' m writing data driven Server connected mobile apps with Flash Builder >for >PHP in Flex, AS3 and PHP. >A field which is currently more or less underrated and canceled by Adobe >(see announcements and update behavior for Flash Builder). >http://forums.adobe.com/thread/930792 > >Thre are a couple of performance boost- options out there (gpu rendering). >But only for AS3, Starling, game development. >I found no tutorials how to develop data driven apps (incl. remoting) with >Starling/Feathers/AS3 instead of Flex. >This is very disapointing since this could be a real milestone for serious >mobile apps (not only for gaming). > >Are there any options for Flex-development reaching better performance/ >better frame rates? > >I mean see this: http://www.youtube.com/watch?v=-_m3XhOkjgo > >Why the hell is Adobe talking about 60 fps for game development only, >while >other/better solutions were there? >OpenPlug is dead, but are there any survived techniques for >Flex-app-renderings? > >c u stevie >