On Mon, Dec 17, 2012 at 9:17 AM, Lists <li...@psycholutions.com> wrote:
> Thre are a couple of performance boost- options out there (gpu rendering). > But only for AS3, Starling, game development. > I found no tutorials how to develop data driven apps (incl. remoting) with > Starling/Feathers/AS3 instead of Flex. > This is very disapointing since this could be a real milestone for serious > mobile apps (not only for gaming). > CU, I can tell you that recently I made a project for a client that was running on FeathersUI with full remoting capabilities. As you can guess - yes, the application ran incredibly fast and was a very smooth production. We were originally going to use Flex but due to the sheer quantity of display objects that we were intending to show on the screen at one time Feathers and Starling was the better bet. I won't worry about going too much with the positives and negatives but I can tell you that I did just a few bits of housekeeping and was able to use FeathersUI the same way I use Flex plus all of the remoting. 1. get feathers, starling, robotlegs (omar's starling offshoot), and a few swcs from the Flex framework (for remoting) 2. put them all together 3. do a little manipulation on robotlegs to properly support the events for mapping onRegister/onRemove. This way I can use the FeathersUI "ViewStack" component. 4. continue business as usual building the application. Yes, styling isn't nearly as easy but it is possible. HTH -- Jonathan Campos