Hi Richard,
It can be done using move effect tag,
Here is a example
* <mx:Script>
<![CDATA[
public function moveCanvas():void{
moveEffect.end();
moveEffect.xTo = (canvas.x)+ 100;
moveEffect.play();
}
]]>
</mx:Script>
<mx:Move id="moveEffect" target="{canvas}"/>
<mx:Canvas id="canvas" x="10" y="117" width="331"
height="320" backgroundColor="#590505" backgroundAlpha="1.0">
<mx:Button x="233" y="288" label="MoveRight" click="moveCanvas()"/>
</mx:Canvas>*
On Thu, Aug 6, 2009 at 3:10 AM, Richard <[email protected]>wrote:
>
> I have a few canvas layered on each other, and one has a button
> inside. On the button click I want the canvas it's in to move a set
> amount of pixels. can anyone help?
> Thanks in advance!
>
> >
>
--
Regards,
Preetham Hegde
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