Hi Richard,

It can be done using move effect tag,
Here is a example


*    <mx:Script>
        <![CDATA[

            public function moveCanvas():void{
                    moveEffect.end();
                    moveEffect.xTo = (canvas.x)+ 100;
                    moveEffect.play();
            }

        ]]>
    </mx:Script>

    <mx:Move id="moveEffect" target="{canvas}"/>

    <mx:Canvas id="canvas" x="10" y="117" width="331"
        height="320" backgroundColor="#590505" backgroundAlpha="1.0">

        <mx:Button x="233" y="288" label="MoveRight" click="moveCanvas()"/>

    </mx:Canvas>*






On Thu, Aug 6, 2009 at 3:10 AM, Richard <[email protected]>wrote:

>
> I have a few canvas layered on each other, and one has a button
> inside. On the button click I want the canvas it's in to move a set
> amount of pixels. can anyone help?
> Thanks in advance!
>
> >
>


-- 
Regards,
Preetham Hegde

_______________________________________________
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