Exactly what I needed. Thank you! On Aug 5, 8:19 pm, Preetham Hegde <[email protected]> wrote: > Hi Richard, > > It can be done using move effect tag, > Here is a example > > * <mx:Script> > <![CDATA[ > > public function moveCanvas():void{ > moveEffect.end(); > moveEffect.xTo = (canvas.x)+ 100; > moveEffect.play(); > } > > ]]> > </mx:Script> > > <mx:Move id="moveEffect" target="{canvas}"/> > > <mx:Canvas id="canvas" x="10" y="117" width="331" > height="320" backgroundColor="#590505" backgroundAlpha="1.0"> > > <mx:Button x="233" y="288" label="MoveRight" click="moveCanvas()"/> > > </mx:Canvas>* > > On Thu, Aug 6, 2009 at 3:10 AM, Richard <[email protected]>wrote: > > > > > I have a few canvas layered on each other, and one has a button > > inside. On the button click I want the canvas it's in to move a set > > amount of pixels. can anyone help? > > Thanks in advance! > > -- > Regards, > Preetham Hegde > > _______________________________________________ > But surely for everything you love you have to pay some price.
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