It seems images loaded into the TileList that are larder than the set
itemWidth and itemHeight tick it off...
I'm not sure how your writing the cellRenderer for this object, but frankly,
I'd "expect" it to take the 100 x 100 pixels I give it, and make both the
image and label fit, respecting the Label's styles while it's at it. Not
only do I have to shrink my images down smaller, thus providing thumbnails
(which is fine), but I also have to make my itemWidth and itemHeight a
guestimated amount, which from a design perspective is frustrating.
Don't get me wrong, if you DO give it some birth, it looks nice, but you
know designers and their wanting control with the look of things and all...
Additionally, can the setItem function ... er rather, the label for an image
default to "" vs. __Reference or whatever it's saying if I don't provide a
label in my dataprovider?
Also, if you put smaller itemWidth and heights in, and set it to 100% width
and height, man... FlexBuilder randomly goes awol. I managed to crash it
doing that 3 times in the past 20 minutes. After hitting 500megs and
starting to eat my page file, I kill the process.
Finally... should I add all of that to the wishlist?
--JesterXL
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