Golden Rule I live by: What you can do in FLASH, you can do in FLEX.

The catch22, is that sometimes in flash you can setup a container.swf,
and load in an "other.swf" that makes use of variables items within
container.swf itself. That works cool, but I'm a bit sketchy on this
one, that if you import a Flash build SWF into a FLEX app via
loadMovie for example and inside this "other.swf" is say V2 Controls
(Flex look-a-likes) i'm unsure as to how the two will collide? ie FLEX
uses its own flavoured version of the v2 framework where as FLASH has
its own version and not sure if there will be two sets brought in.

But, for a test case i build a Modeler SWF in FLASH which basically
lets you drag  shapes on stage and connect nodes to these shames
(pretty much the same as MS Word Workflow Tool) .. it works fine in
FLEX but i dare not as yet try and use variables within that swf
inside flex? but in theory the two should be able to.

I guess be careful with the two frameworks? but you should be able to
live by the same rules/boundaries as if you where using two SWF files
to communicate with one another either via localConnection or via swf
within swif approach.


On Apr 4, 2005 3:43 PM, carmhuntress <[EMAIL PROTECTED]> wrote:
> 
> 
> Does anyone have suggestions on what is the most effective way to use
> flash with flex?  Are there any limitations between the actionscript I
> can use in flash compared to what I can use in Flex?  Is the goal just
> to use flash when complex animations are needed or is flex limited in
> such a way that flash is needed more often if you are doing heavy user
> interactions and animations?
> 
> 
> Yahoo! Groups Links
> 
> 
> 
> 
> 


-- 
Regards,
Scott Barnes
http://www.mossyblog.com
http://www.flexcoder.com (Coming Soon)


 
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