Explain more, Why not just use UIComponent? Does it add weight or what?
------
Sherif Abdou
http://VadexFX.com
http://Sherifabdou.com
  ----- Original Message ----- 
  From: Doug McCune 
  To: [email protected] 
  Sent: Thursday, September 18, 2008 5:03 PM
  Subject: Re: [flexcoders] Re: TileList changing items displayed after 
scrolling



  You guys still use UIComponent? Man, real men go straight for Sprite. Or 
sometimes I just use Object and project the display list straight into the 
user's brain.


  On Thu, Sep 18, 2008 at 2:53 PM, Tracy Spratt <[EMAIL PROTECTED]> wrote:


    "…extending UIComponent.." Wooo hoo, you are playing with the big boys now!

    Tracy




----------------------------------------------------------------------------

    From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of Kyle
    Sent: Thursday, September 18, 2008 3:49 PM
    To: [email protected]
    Subject: [flexcoders] Re: TileList changing items displayed after scrolling




    Thanks for the url's! I think that I had a number of issues with my
    renderer. One thing was that I was not setting the data property as
    [Bindable] so I don't believe that it was properly being set and/or
    dispatching the dataChange event. Secondly, (as you mentioned) there
    may have been a recycling issue. What I ended up doing was scrapping
    the idea of extending my item renderer off of some pre-existing class
    (such as Image or HBox) and extending UIComponent, then overriding all
    the methods to take full control over my renderer. This seemed to
    really do that trick!

    I also found a series written by Peter Ent to be extremely helpful:

    http://weblogs.macromedia.com/pent/archives/2008/03/itemrenderers_p_1.html





   

Reply via email to