Anytime you Embed anything, you're including it within your swf. It may get compressed a little bit, but you're still embedding it. That means your SWF file will contain all of the images that you used [Embed(source="foo.png")] on. Using Embed is not like HTML where you have your images in a directory and then your swf calls them at runtime.
Also, use vector graphics as much as you possibly can. Cheers, Nate On Tue, Dec 2, 2008 at 12:55 PM, Eric Cooper <[EMAIL PROTECTED]> wrote: > Hi, > > I have inherited some code and it seems to build into a fairly large .swf > and takes a very long > time to download. Running locally, things go fairly quickly - but not so > remotely. Part of this > may be due to slow server and net connection - but I am not able to change > those any time > soon. > > So, I wonder two things: > > 1. Are there tools for highlighting cause of slowness of download (e.g., > areas of bloat in > code)? > > 2. If the code is rife with [Embed(source="foo.png")] - where same 'foo' is > being embedded in > multiple files - would cause bloat? And would it be better to have one > managing singleton > that embedded all images? > > Thanks! > -Eric > > >

