I am working with library that is all AS3 and is Sprite based to keep the overhead down. I would like to put more expressive items (flex components) in the application without hand coding them all.
J --- In [email protected], "Ryan Graham" <ryan.gra...@...> wrote: > > > Sure it's possible... Sprite.addChild() takes a DisplayObject as a > parameter, and both Sprite and UIComponent are DisplayObjects: > > > > UIComponent FlexSprite > <http://livedocs.adobe.com/flex/3/langref/mx/core/FlexSprite.html> > Sprite > <http://livedocs.adobe.com/flex/3/langref/flash/display/Sprite.html> > DisplayObjectContainer > <http://livedocs.adobe.com/flex/3/langref/flash/display/DisplayObjectCon > tainer.html> InteractiveObject > <http://livedocs.adobe.com/flex/3/langref/flash/display/InteractiveObjec > t.html> DisplayObject > <http://livedocs.adobe.com/flex/3/langref/flash/display/DisplayObject.ht > ml> EventDispatcher > <http://livedocs.adobe.com/flex/3/langref/flash/events/EventDispatcher.h > tml> Object <http://livedocs.adobe.com/flex/3/langref/Object.html> > > > > Can't say flex will like it so much though. What are you trying to do? > > > > HTH, > > Ryan > > > > From: [email protected] [mailto:[email protected]] On > Behalf Of Jason Ervin > Sent: Tuesday, February 03, 2009 4:26 PM > To: [email protected] > Subject: [flexcoders] Can you put a UIComponent in a Sprite > > > > Is it possible to put a UIComponent in a Sprite? I assume not since > Sprite is lower on the chain and since it doesn't contain the timeline. > > Yes? No? > > > > > > This message is private and confidential. If you have received it in error, please notify the sender and remove it from your system. >

