You never added the 3d wall to the stage. addChild(wall);
On Wed, Feb 4, 2009 at 5:27 AM, Grant Davies <[email protected]> wrote: > Hey guys, > > > > I have the 3d wall pro component from : > > > > http://www.flashloaded.com/flashcomponents/3dwall/ > > > > I successfully created a flex component from it, added it to a view > component and initialized its instance with code > > > > Like : > > > > *var* wall : com.flashloaded.Wall3DPro.Wall3DPro = mainView.wall; > > > > wall.setMediaPaths(*"/assets/img/portfolio/"*, * > "/assets/img/portfolio/"*); > > > > *var* obj:Object = *new* Object(); > > obj.type = *"image/jpeg"*; > > obj.src =*"aso-calendar-200x150.jpg"*; > > obj.width=*"200"*; > > obj.height=*"150"*; > > > > *var* objArray : Array = *new* Array(); > > > > objArray.push(obj); > > wall.addElements( objArray, *"array"*); > > > > wall.init(); > > > > > > I then run my app in the debugger and I do see the wall loading the jpegs > correctly but the wall is "never" visible. > > > > If I check the instance in the debugger its visible is true, its width and > height look good, its parents width/height/visible all look good too. > > > > > > I then used an fla and published a swf instead and embedded the swf with > the same code and it works and displays. I'd prefer to use it as a flex > component but I can't figure out why its "running" but isn't visible. > > > > Flashloaded just say they don't support flex if you google their forums. > > > > > > Cheers > > Grant > > > > ........................................... > > › b l u e t u b e i n t e r a c t i v e. > > .: Development solutions for creatives :. > > .: grant davies > > .: 404.428.6839 (c) > > .: 404.921.9550 (F) > > › [email protected] > > http://www.bluetubeinteractive.com > > > > -- Cheers, Nate ---------------------------------------- http://blog.natebeck.net
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