--- In [email protected], "Grant Davies" <gr...@...> wrote: > > Thanks Amy, > > > > I actually managed to get it to work as a Flex component in the end, it > was pretty fiddly but once figure out its simple, I can create the > 3dwall instance and add it to a view state or container and don't have > ANY code in flash at all. But I still have complete code completion in > flex from the generated swc.
I chose to put some code in Flash to "clean up" the interface and make it more compatible with Flex. > Basically my fla has the 3dwall in the library and I export a swc, pull > into flex and wrap it in a UIComponent and I'm done. > > > > I'm going to blog about how to set it up if you're interested I can let > you know once I post. That would be great. There's a user group I was supposed to speak to about this process, but it turns out that there are very few free Flash components that will accept any kind of a data source except the path to an XML file. Since I wasn't able to give them the 3D wall (obviously) and I couldn't find a free component that I could let them use for hands-on practice, I'm in the process of writing an example component I can use to demo. The problem is that I can't stop myself from building it "right" for Flex in the first place, so I won't be able to demo all the things you have to overcome to work with a component that's not very robust. I can point them to your blog post to get more info on that. Thanks! -Amy

