--- In [email protected], "Grant Davies" <gr...@...> wrote:
>
> Thanks Amy,
> 
>  
> 
> I actually managed to get it to work as a Flex component in the 
end, it
> was pretty fiddly but once figure out its simple, I can create the
> 3dwall instance and add it to a view state or container and don't 
have
> ANY code in flash at all.  But I still have complete code 
completion in
> flex from the generated swc.  

I chose to put some code in Flash to "clean up" the interface and 
make it more compatible with Flex.
 
> Basically my fla has the 3dwall in the library and I export a swc, 
pull
> into flex and wrap it in a UIComponent and I'm done.
> 
>  
> 
> I'm going to blog about  how to set it up if you're interested I 
can let
> you know once I post.

That would be great.  There's a user group I was supposed to speak to 
about this process, but it turns out that there are very few free 
Flash components that will accept any kind of a data source except 
the path to an XML file.  Since I wasn't able to give them the 3D 
wall (obviously) and I couldn't find a free component that I could 
let them use for hands-on practice, I'm in the process of writing an 
example component I can use to demo.

The problem is that I can't stop myself from building it "right" for 
Flex in the first place, so I won't be able to demo all the things 
you have to overcome to work with a component that's not very robust.

I can point them to your blog post to get more info on that.

Thanks!

-Amy

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