The String I'm constructing is inside a PopUp dialog bog. I set it from another 
component a la:

private function createAcct():void {

        acctDialog.acctName   = accountName;
        PopUpManager.addPopUp(acctDialog,this as Canvas,true);
}

The accessor methods for acctName look like this:

private var _acctName:String;
public function set acctName(s:String):void{
        acctName = s;
}
[Bindable]
public function get acctName():String{
return _acctName;
}

And I set the content.htmlText property in the init() method when acctName is 
null. So, I think the solution is to use binding utils in the init() method, 
like this:

BindingUtils.bindProperty(content,'htmlText',msgString);

but I think I'm missing an argument in there...i think it needs 4 args. 

Thank you very much for your help. 





--- In [email protected], "valdhor" <valdhorli...@...> wrote:
>
> How is acctName created?
> 
> 
> --- In [email protected], "fumeng5" <fumeng5@> wrote:
> >
> > Ok, I see what you're saying. So here's the constructor for my component 
> > that is responsible for all this:
> > 
> > public function CreateAcctDialog()
> > {
> >                     super();
> >                     init();
> > }
> > 
> > ...and init():
> > 
> > private function init():void
> >             {               
> >                     msgString = "<b>The account " + this.acctName + " has 
> > been created </b>"
> > }
> > 
> > and the last part: 
> > content.htmlText = msgString;
> > 
> > This comes out as: The account null has been created. 
> > 
> > I thought the init() method would handle the proper setting of this var.....
> >                     
> > 
> > --- In [email protected], "valdhor" <valdhorlists@> wrote:
> > >
> > > For the first part, you are setting the value of msgString during its 
> > > declaration. At this point acctName will be null. You would need to 
> > > declare msgString and then assign it in a creationComplete handler.
> > > 
> > > Secondly, you can't do this in ActionScript:
> > > 
> > > content.htmlText = "{msgString}"
> > > 
> > > You have to do this:
> > > 
> > > content.htmlText = msgString
> > > 
> > > The "{}" syntax is to bind a variable in MXML.
> > > 
> > > Also, For the above, the variable does not need to be bindable.
>


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