This might help you, its a little something I wrote a little while ago.

http://flexinonroids.wordpress.com/2009/05/27/flex-3-dynamically-loading-components-at-runtime/


--- In [email protected], "postwick" <p...@...> wrote:
>
> If I compile the class as a module, can I then load it in without having to 
> statically reference it in my compiled code?  I can predict the package name 
> based on data from my database ie com.something.somethingelse etc.  Then I 
> could compile new classes as needed and load them.
> 
> --- In [email protected], Alan Shaw <nodename@> wrote:
> >
> > There are a number of important techniques for manipulating classes (as 
> > detailed
> > in my post http://nodename.com/blog/2008/06/15/upon-reflection/ ), but
> > unfortunately
> > creating a class at runtime is not possible in AS3.
> > 
> > On Mon, Jul 13, 2009 at 8:23 PM, postwick<paul@> wrote:
> > >
> > >
> > > I want to store descriptions of classes in an external file (such as XML) 
> > > or
> > > database, and use them in my Flex application such that I can add, remove,
> > > or change the classes in the external file with recompling the Flex
> > > application.
> > >
> > > Is there any way to do this? In a nutshell, is there a way to create a 
> > > class
> > > through an Actionscript function, with a for loop where the information 
> > > that
> > > is looped over contains the definitions of the classes loaded from an
> > > external source?
> > >
> > >
> >
>


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