This might help you, its a little something I wrote a little while ago. http://flexinonroids.wordpress.com/2009/05/27/flex-3-dynamically-loading-components-at-runtime/
--- In [email protected], "postwick" <p...@...> wrote: > > If I compile the class as a module, can I then load it in without having to > statically reference it in my compiled code? I can predict the package name > based on data from my database ie com.something.somethingelse etc. Then I > could compile new classes as needed and load them. > > --- In [email protected], Alan Shaw <nodename@> wrote: > > > > There are a number of important techniques for manipulating classes (as > > detailed > > in my post http://nodename.com/blog/2008/06/15/upon-reflection/ ), but > > unfortunately > > creating a class at runtime is not possible in AS3. > > > > On Mon, Jul 13, 2009 at 8:23 PM, postwick<paul@> wrote: > > > > > > > > > I want to store descriptions of classes in an external file (such as XML) > > > or > > > database, and use them in my Flex application such that I can add, remove, > > > or change the classes in the external file with recompling the Flex > > > application. > > > > > > Is there any way to do this? In a nutshell, is there a way to create a > > > class > > > through an Actionscript function, with a for loop where the information > > > that > > > is looped over contains the definitions of the classes loaded from an > > > external source? > > > > > > > > >

