Thanks for everyone's help. I think this points me in the right direction.
Of course, if there's a way to successfully use data messaging without instantiating classes...that would eliminate my need to do this. But I don't think there is... --- In [email protected], "ag_rcuren" <robert.vancuren...@...> wrote: > > Yes you could create the class and build it into an RSL. Once the RSL is > loaded you can just reference it by name. When you add or make changes you > just need to rebuild the RSL or push a new RSL out and have a way for your > app to know whats available. > > I found it easier to use Modules, because they are easier to build. I have > examples of both RSL and Modules on that blog both have source enabled so you > can take a look. > > I have an app that lets users pick and choose "widgets" they want and I load > only the components they want into the app via a config file. When ever I > want to add new components I just publish a new module and update my database > so my apps knows about it. > > --- In [email protected], "postwick" <paul@> wrote: > > > > From your blog post... > > > > var myClass:Class = getDefinitionByName("com.myDomain.myPackage.SomeClass"); > > > > > > Does this mean I don't have to create the class as a .as file and compile > > it into the SWF, I can just reference it this way? Then I could add a new > > class to myPackage and tell my app (via db, XML, etc) that there is a new > > class there to load? > > > > The point to all of this is a dynamic application where an end user can add > > their own tables, and I need classes for those objects so that I can pass > > them back and forth with data messaging. > > > > > > --- In [email protected], Alan Shaw <nodename@> wrote: > > > > > > There are a number of important techniques for manipulating classes (as > > > detailed > > > in my post http://nodename.com/blog/2008/06/15/upon-reflection/ ), but > > > unfortunately > > > creating a class at runtime is not possible in AS3. > > > > > > On Mon, Jul 13, 2009 at 8:23 PM, postwick<paul@> wrote: > > > > > > > > > > > > I want to store descriptions of classes in an external file (such as > > > > XML) or > > > > database, and use them in my Flex application such that I can add, > > > > remove, > > > > or change the classes in the external file with recompling the Flex > > > > application. > > > > > > > > Is there any way to do this? In a nutshell, is there a way to create a > > > > class > > > > through an Actionscript function, with a for loop where the information > > > > that > > > > is looped over contains the definitions of the classes loaded from an > > > > external source? > > > > > > > > > > > > > >

