Hi Tracy,

The joystick will not trigger events like the keyboard arrows? I would
expect it from a joystick

Regards

On Tue, Jul 28, 2009 at 7:16 PM, Tracy Spratt <tr...@nts3rd.com> wrote:

>
>
> This AIR app is to be embedded in a consumer electronics product. It is a
> transparent UI that indirectly controls an underlying map application by
> sending messages via sockets.
>
> The product actually has a joystick and not a mouse and one requirement is
> that moving the joystick will cause the map to pan.
>
> In development, using a real mouse, when the mouse pointer hits a screen
> boundary, MouseMove events are no longer dispatched in that direction. In a
> corner, all events cease. This is causing me problems with continuing to
> send messages to the application to continue panning.
>
> I am hoping the joystick will behave differently, but am also looking for
> any other suggestions. I have considered using a timer to send repeated
> increments (the back-end app only needs position deltas), but I haven't
> figured out how to stop that.
>
> As far as I can tell, there is no way to set the position of the system
> cursor. If I could reset the mouse x,y to some positive values when it
> approached an edge, that would work as well.
>
> Is there anyway I can get "deeper" into the mouse event? If I could get a
> generic "moving" event, that would also suffice.
>
> Any thoughts?
>
> Tracy Spratt
>
>  
>



-- 
/**
* Pedro Sena
* Systems Architect
* Sun Certified Java Programmer
* Sun Certified Web Component Developer
*/

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