Not to pimp a project that I'm a contributor on... but you should check out
the PushButton Engine: http://www.pushbuttonengine.com.
We have discussions (and debates) about some the points you've raised in
your initial email in our forums as well as in the IRC channel.

Cheers,
Nate Beck
----------------------------------------
http://blog.natebeck.net

On Fri, Sep 25, 2009 at 12:50 PM, Mark Lapasa <[email protected]> wrote:

>
>
> Most would use ActionScript 3. The Flex Framework add a lot of overhead
> to a highly animated game. The controls weren't made for that type of
> genre of application.
>
> You could use OS Flex but Flex Builder's built-in's will save you clicks
> in the long run and you just get things done out faster, which means
> gratification faster.
>
> It all depends on the type of game you are developing whether vector or
> bitmap. Vectors can give you an advantage in portable file size and
> smooth scaling. Bitmaps can give you control as a static canvas but you
> pay the price in large file sizes. Code-wise, your graphics is wrapped
> by a container, you move the container. Code doesn't really care so much
> what's in the container.
>
> You should also consider the growing libraries out there for
> actionscript like Papervision 3d and AS3 Data Structures For Game
> Developers.
>
> You could also recycle your C/C++ expertise via Alchemy
>
> http://labs.adobe.com/technologies/alchemy/
>
> Alchemy In Action -> http://www.newgrounds.com/portal/view/470460
>
> Thx,
>
> -mL
>
>
> mugathur wrote:
> >
> >
> > Hello. I am very new to both Flash and Flex. I've been programming
> > video games in C/C++ for a while now and thought I'd try something
> > faster to develop. So, I have a few questions, specifically geared
> > towards games development.
> >
> > Do games developers usually use Flex or just raw Flash?
> >
> > Is just using the Flex open source compiler viable or is purchasing
> > the Flex Builder pretty instrumental to effective use of the language?
> >
> > Is there a heavy preference between vector art or bitmap art in flash
> > development? Is the code significantly different between the two?
> >
> > I'm sure I'll have more questions, but I'll kick it off with these.
> > Thanks in advance.
> >
> > -moo
> >
> >
>
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