Not to pimp a project that I'm a contributor on... but you should check out the PushButton Engine: http://www.pushbuttonengine.com. We have discussions (and debates) about some the points you've raised in your initial email in our forums as well as in the IRC channel.
Cheers, Nate Beck ---------------------------------------- http://blog.natebeck.net On Fri, Sep 25, 2009 at 12:50 PM, Mark Lapasa <[email protected]> wrote: > > > Most would use ActionScript 3. The Flex Framework add a lot of overhead > to a highly animated game. The controls weren't made for that type of > genre of application. > > You could use OS Flex but Flex Builder's built-in's will save you clicks > in the long run and you just get things done out faster, which means > gratification faster. > > It all depends on the type of game you are developing whether vector or > bitmap. Vectors can give you an advantage in portable file size and > smooth scaling. Bitmaps can give you control as a static canvas but you > pay the price in large file sizes. Code-wise, your graphics is wrapped > by a container, you move the container. Code doesn't really care so much > what's in the container. > > You should also consider the growing libraries out there for > actionscript like Papervision 3d and AS3 Data Structures For Game > Developers. > > You could also recycle your C/C++ expertise via Alchemy > > http://labs.adobe.com/technologies/alchemy/ > > Alchemy In Action -> http://www.newgrounds.com/portal/view/470460 > > Thx, > > -mL > > > mugathur wrote: > > > > > > Hello. I am very new to both Flash and Flex. I've been programming > > video games in C/C++ for a while now and thought I'd try something > > faster to develop. So, I have a few questions, specifically geared > > towards games development. > > > > Do games developers usually use Flex or just raw Flash? > > > > Is just using the Flex open source compiler viable or is purchasing > > the Flex Builder pretty instrumental to effective use of the language? > > > > Is there a heavy preference between vector art or bitmap art in flash > > development? Is the code significantly different between the two? > > > > I'm sure I'll have more questions, but I'll kick it off with these. > > Thanks in advance. > > > > -moo > > > > > > Notice of confidentiality: > The information contained in this e-mail is intended only for the use of > the individual or entity named above and may be confidential. Should the > reader of this message not be the intended recipient, you are hereby > notified that any unauthorized dissemination, distribution or reproduction > of this message is strictly prohibited. If you have received this message in > error, please advise the sender immediately and destroy the e-mail. > > >

