Sounds a lot like a compiled version of an AIR app.

I couldn't find any reference to Flex support for this... did you guys 
see anything?

oneworld95 wrote:
>  
>
> You're welcome. My boss owns an iPhone and wants everything we build 
> to run on it. So I've been hunting high and low for any way to run 
> Flash on the iPhone without a jailbreak.
>
> Some wording from the press release caught my eye: "The Apple iPhone 
> SDK license terms do not allow runtime interpreted code, so Adobe is 
> not able to deliver Flash Player in Safari on the iPhone without 
> support from Apple. Applications for the iPhone built with Adobe Flash 
> Professional CS5 do not include any runtime interpreted code."
>
> So the apps built with CS5 will "not include any runtime interpreted 
> code." Not sure what that means for Flex developers. Is that 
> good/bad/indifferent?
>
> - Alex C
>
> --- In flexcoders@yahoogroups.com 
> <mailto:flexcoders%40yahoogroups.com>, Vivian Richard <kanps...@...> 
> wrote:
> >
> > Wow!!! Thanks for sharing the news. I also found this link in
> > that news :
> >
> > http://labs.adobe.com/technologies/flashcs5/appsfor_iphone/ 
> <http://labs.adobe.com/technologies/flashcs5/appsfor_iphone/>
> >
> >
> >
> >
> > On Mon, Oct 5, 2009 at 12:25 PM, oneworld95 <oneworl...@...> wrote:
> >
> > >
> > >
> > > This Adobe press release suggests that developers can build Flash apps
> > > (Flash CS5) for the iPhone:
> > > 
> http://eon.businesswire.com/portal/site/eon/permalink/?ndmViewId=news_view&newsId=20091005006358&newsLang=en
>  
> <http://eon.businesswire.com/portal/site/eon/permalink/?ndmViewId=news_view&newsId=20091005006358&newsLang=en>
> > >
> > > Does this mean Flash Builder 4/Flex 4 will support the iPhone at some
> > > point?
> > >
> > > - Alex C
> > >
> > >
> > >
> >
>
> 

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