Sounds a lot like a compiled version of an AIR app. I couldn't find any reference to Flex support for this... did you guys see anything?
oneworld95 wrote: > > > You're welcome. My boss owns an iPhone and wants everything we build > to run on it. So I've been hunting high and low for any way to run > Flash on the iPhone without a jailbreak. > > Some wording from the press release caught my eye: "The Apple iPhone > SDK license terms do not allow runtime interpreted code, so Adobe is > not able to deliver Flash Player in Safari on the iPhone without > support from Apple. Applications for the iPhone built with Adobe Flash > Professional CS5 do not include any runtime interpreted code." > > So the apps built with CS5 will "not include any runtime interpreted > code." Not sure what that means for Flex developers. Is that > good/bad/indifferent? > > - Alex C > > --- In flexcoders@yahoogroups.com > <mailto:flexcoders%40yahoogroups.com>, Vivian Richard <kanps...@...> > wrote: > > > > Wow!!! Thanks for sharing the news. I also found this link in > > that news : > > > > http://labs.adobe.com/technologies/flashcs5/appsfor_iphone/ > <http://labs.adobe.com/technologies/flashcs5/appsfor_iphone/> > > > > > > > > > > On Mon, Oct 5, 2009 at 12:25 PM, oneworld95 <oneworl...@...> wrote: > > > > > > > > > > > This Adobe press release suggests that developers can build Flash apps > > > (Flash CS5) for the iPhone: > > > > http://eon.businesswire.com/portal/site/eon/permalink/?ndmViewId=news_view&newsId=20091005006358&newsLang=en > > <http://eon.businesswire.com/portal/site/eon/permalink/?ndmViewId=news_view&newsId=20091005006358&newsLang=en> > > > > > > Does this mean Flash Builder 4/Flex 4 will support the iPhone at some > > > point? > > > > > > - Alex C > > > > > > > > > > > > >