Thank you for your help, developing flex projects all of then components are available.
dennis From: [email protected] [mailto:[email protected]] On Behalf Of Gordon Smith Sent: Tuesday, October 20, 2009 2:09 AM To: [email protected] Subject: RE: [flexcoders] 2 strange issues for begginer in action script ref Issue 1: It looks like you want to create a Flex button. If so, you want mx.controls.Button, not mx.core.ButtonAsset. But you can't take a Flex Button and have it work inside a plain old Sprite, which is what a pure ActionScript-based app is. Flex is an application framework, and Flex controls expect to be inside of Flex containers. So you have to start by creating, in MXML, an <mx:Application> or an <s:Application>. Once you have that, you can do everything else in AS rather than MXML if you really don't like MXML. But it's a lot easier to just write <mx:Button>. Issue 2: Again, it looks like your problem is that you're expecting Flex controls to work inside of pure ActionScript apps. Gordon Smith Adobe Flex SDK Team

