Anyone?
--- In [email protected], "gtb104" <gtb...@...> wrote:
>
> I'm seeing similar results. We're taking great pains to reduce the memory
> footprint of our application. We're getting the memory requirement down
> slowly, but BitmapData is humongous!
>
> After running a test case 7 times, and finding the loitering objects, we see
> the following (sorted by Memory usage):
>
> Class Package Instances Memory
> BitmapData flash.display 466(0.91%) 24820752(81.27%)
> Function 4275(8.37%) 1429405(4.68%)
> String 7768(15.21%) 582830(1.91%)
> Class 179(0.35%) 507919(1.66%)
> Object 7386(14.47%) 424292(1.39%)
> ....
>
> Over 81% of the memory is tied up in BitmapData. Doesn't this seem wrong?
> I've scoured the internet looking for information on this topic, but am
> coming up blank.
>
> My guess is that this BitmapData is internal snapshots of the UI that it
> might be using for transitions/effects/skins/etc. We skin our application
> using PNG assets. There are also two Image tags that get updated
> alternatively with output from a mapping application on the back-end.
>
> I'd really appreciate an explanation of what generates the BitmapData, and
> how to remove it from memory, as our application memory usage grown over time
> and eventually crashes the browser.
>
> Thanks,
> Geoff
>
> --- In [email protected], "cesarerocchi" <cesarerocchi@> wrote:
> >
> > Nobody??
> >
> > --- In [email protected], "cesarerocchi" <cesarerocchi@> wrote:
> > >
> > > Hi,
> > >
> > > in profiling my application, when I visualize the loitering objects, my
> > > classes have an
> > impact
> > > of the 5% on memory usage. I think it is not much, but I see a huge
> > > impact of Class,
> > Function,
> > > Bitmapdata, Object, String.
> > >
> > > Are these classes generating memory leaks?
> > >
> > > --
> > > Cesare Rocchi
> > > http:/spreadingfunkyness.com
> > >
> >
>