Yeah, the code I posted earlier is how you setup MonsterDebugger.  Here's the 
link I used to get rolling: http://demonsterdebugger.com/features/howitworks

--- In flexcoders@yahoogroups.com, "seanmcmonahan" <s...@...> wrote:
>
> Love demonster -- saved butt so many times.
> 
> I believe you need to initialize the debugger.  Something like this (sorry, 
> typing on my phone, don't have the code in front of me);
> 
> var d:MonsterDebuggrr = new MonsterDebugger(this);
> 
> where "this" refers to the application.  I'll doublecheck my setup when I get 
> to the office.
> 
> --- In flexcoders@yahoogroups.com, Nick Middleweek <nick@> wrote:
> >
> > Hi,
> > 
> > I've installed the http://demonsterdebugger.com/ and my
> > MonsterDebugger.trace(this, "Hello World!");  works fine but I can't seem to
> > inspect any objects as explained here...
> > 
> > I just get a timeline thing moving along the bottom and the Hello World
> > message is displayed.
> > 
> > Is there anything specific I need to do or look out for?
> > 
> > 
> > Thanks for any help...
> > 
> > 
> > Cheers,
> > N
> >
>


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