Yeah, the code I posted earlier is how you setup MonsterDebugger. Here's the link I used to get rolling: http://demonsterdebugger.com/features/howitworks
--- In flexcoders@yahoogroups.com, "seanmcmonahan" <s...@...> wrote: > > Love demonster -- saved butt so many times. > > I believe you need to initialize the debugger. Something like this (sorry, > typing on my phone, don't have the code in front of me); > > var d:MonsterDebuggrr = new MonsterDebugger(this); > > where "this" refers to the application. I'll doublecheck my setup when I get > to the office. > > --- In flexcoders@yahoogroups.com, Nick Middleweek <nick@> wrote: > > > > Hi, > > > > I've installed the http://demonsterdebugger.com/ and my > > MonsterDebugger.trace(this, "Hello World!"); works fine but I can't seem to > > inspect any objects as explained here... > > > > I just get a timeline thing moving along the bottom and the Hello World > > message is displayed. > > > > Is there anything specific I need to do or look out for? > > > > > > Thanks for any help... > > > > > > Cheers, > > N > > >