Thanks, that helps.
--- In [email protected], Gordon Smith <gosm...@...> wrote:
>
> Metadata is used to do a variety of things. Generally it affects how the
> ActionScript or MXML compilers work. For example, [Embed] metadata tells the
> ActionScript compiler to embed an asset such as a JPG. [ResourceBundle]
> metadata tells the ActionScript compiler to link a ResourceBundle subclass
> with localized strings. [Event] and [Style] metadata tell the MXML compiler
> what to do when it encounters attributes like click="..." or fontSize="...".
>
> In general, metadata affects the SWF-or-SWC-compilation process. But I
> wouldn't describe it as being "there for Flex Builder only" because you can
> compile without using Flex Builder, such as with the <mxmlc> Ant task or the
> mxmlc command line tool.
>
> You're correct that if you don't use MXML then [Event] and [Style] metadata
> is irrelevant. But other metadata like [Embed], [ResourceBundle], and
> [AccessibilityImplementation] is.
>
> Gordon Smith
> Adobe Flex SDK Team
>
> From: [email protected] [mailto:[email protected]] On
> Behalf Of ztpi1
> Sent: Wednesday, January 06, 2010 7:12 PM
> To: [email protected]
> Subject: [flexcoders] Testing my understanding of Flex
>
>
>
> So, I have been studying the flex source and I see a lot of metadata
> statements in the component class definitions.
>
> Am I correct in saying that the metadata is there for Flex Builder only?
> >From what I have read, the metadata is there so that the events, effects,
> etc, can be accessed from mxml as tag attributes.
>
> It seems to me, that the events, effects, styles, etc become available in
> pure AS3 by simply importing the proper classes and using the appropriate
> methods.
>
> Is this the correct interpretation of the code, or am I missing something?
>