On 04/05/2010, at 9:39 AM, Oleg Sivokon wrote:
> 
> That's again a newspaper trick, it may from the first sight seem like you are 
> making a point, however... You say that HTML5 is a good perspective, I say 
> it's a step back, you may not agree, but your personal belief doesn't make it 
> a fact, it is still a hypothesis, not an axiom.

It's neither. It's an opinion. And a step back from what? Flash? Who's saying 
HTML5 is more "advanced" or "capable" than Flash? I really don't think you've 
read (or understood) my post at all. 

> Did you really have to do anything in SVG? I mean not using the format, but, 
> say, making an editor for it - I think not. Because if you would, you'd know 
> how weirdly it is designed... well, it's not a good technology, no matter it 
> is free...

Ok, you should explain where you're coming from here, because again, it sounds 
like you have no idea what you are talking about. SVG is supported by every 
modern browser on the planet - even IE9. I wouldn't expect that level of 
support if the format were flawed. 

Perhaps you should communicate your understanding of the problems to the SVG 
working group...

> Besides, SWF is absolutely equally open if speaking about graphics.

That is total nonsense.

> SWF is not a proprietary format,

Yes. It. Is.

> there are many commercial and non-commercial tools (Maya, CorelXara, Swish, 
> Sothik, HaXe, SWFTools and so on) capable of generating / editing it.

Red herrings...

> You don't need any license of any kind to make your own SWF editor.

Ok, and...?

> What is proprietary is the AS3 extension to the ECMAScript language + several 
> video codecs + MP3 (the later, of course not in exclusive ownership of Adobe).

The whole format is proprietary. Published != Open.

> And what you are saying is, technically - whatever comes or whatever pays 
> more, regardless of consequences, you are on that wagon...

You have completely missed the whole point of just about everything I've said 
to date.

> well, I cannot disagree to this being a probably the best way to go about 
> almost everything in life, web technology being a marginal case. :)

And now I have no idea what you're talking about.

Sorry.

Guy
> 

Reply via email to