What code works when it is in the “code swf”?
On 5/11/12 8:43 PM, "flexwdw" <flex...@yahoo.com> wrote: I should add -- this all works with an image embedded in the code swf...it's just when I try to do the same thing from the external swf it doesn't work. I can use the asset as a cursor just fine, so I know there is nothing wrong the asset too. --- In flexcoders@yahoogroups.com <mailto:flexcoders%40yahoogroups.com> , "flexwdw" <flexwdw@...> wrote: > > I can't seem to figure out how to get the BitmapData for a resource embedded > in an external stylesheet swf. I'd really like to have a piece of artwork in > the swf that I can pull in via code and render into a UIComponent as a > bitmap. Does anyone know how to do this? If I use the StyleManager to get a > style declaration and then pull the embedded asset of it and cast it to a > Class, I don't seem to be able to use that class to create a BitmapAsset like > I'd expect. Any ideas would be greatly appreciated. (I'm still a sad camper > stuck on 3.6 btw). Thanks. > -- Alex Harui Flex SDK Team Adobe Systems, Inc. http://blogs.adobe.com/aharui