What code works when it is in the “code swf”?

On 5/11/12 8:43 PM, "flexwdw" <flex...@yahoo.com> wrote:

I should add -- this all works with an image embedded in the code swf...it's 
just when I try to do the same thing from the external swf it doesn't work.  I 
can use the asset as a cursor just fine, so I know there is nothing wrong the 
asset too.

--- In flexcoders@yahoogroups.com <mailto:flexcoders%40yahoogroups.com> , 
"flexwdw" <flexwdw@...> wrote:
> I can't seem to figure out how to get the BitmapData for a resource embedded 
> in an external stylesheet swf.  I'd really like to have a piece of artwork in 
> the swf that I can pull in via code and render into a UIComponent as a 
> bitmap.  Does anyone know how to do this?  If I use the StyleManager to get a 
> style declaration and then pull the embedded asset of it and cast it to a 
> Class, I don't seem to be able to use that class to create a BitmapAsset like 
> I'd expect.  Any ideas would be greatly appreciated.  (I'm still a sad camper 
> stuck on 3.6 btw).  Thanks.

Alex Harui
Flex SDK Team
Adobe Systems, Inc.

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