Alex, thanks again for you help, it got me there :)  I have found the solution. 
 The problem was that this was indeed a vector graphic I was trying to import, 
so I needed to bring it in as a SpriteAsset.  I can addChild the SpriteAsset to 
component I'm working from...I can then set that component's mouseChildren to 
false and get the same thing I needed to render the bitmap directly for.  Kudos 
to you, sir. 


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