Hi Alex,
I searched the solution into the flash builder forum and found some good 
answers.
We are not using any RSLs for our project. So I unchecked the option of  Use 
local debug runtime shared libraries when debugging from the debug settings. 
Now the release build was possible. The problem is solved now. The release 
build size is around 9 MB and the normal build size is around 11 MB .Is size 
the only difference between the two?


  

________________________________
 From: Alex Harui <aha...@adobe.com>
To: "flexcoders@yahoogroups.com" <flexcoders@yahoogroups.com> 
Sent: Tuesday, 7 August 2012 12:25 AM
Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue
  

 
   
 
I would recommend asking on the Adobe Flash Builder forum.


On 8/6/12 9:15 AM, "Nitin Gopi" <nitin.g...@yahoo.co.in> wrote:



> 
> 
>   [Attachment(s) <#TopText>  from Nitin Gopi included below]  
>
>Hi Alex
>Thanks for replying back. I did just what you asked. I enabled the "show heap 
>status" and attached the screenshot of the result I found. I noticed that 
>sometimes it touched the top limit which is 1016 M but when it showed the 
>error it had touched 883M. 
>Can you please see the attached screenshot and reply with what according to 
>you is the reason for this error.
>
>Thanks
>Nitin Gopi
>
>  
> 
> 
> 
>
>
>________________________________
>
 From:Alex Harui <aha...@adobe.com>
> To: "flexcoders@yahoogroups.com" <flexcoders@yahoogroups.com> 
> Sent: Monday, 6 August 2012 9:45 AM
> Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue
> 
> 
>  
>   
>At least on my mac, in preferences/general, check the “show heap status” and 
>see if hitting the top coincides with the error.  It could be your newer 
>version of Mate has just enough new symbols and other information to blow out 
>the heap.
>
>
>On 8/5/12 12:04 AM, "Nitin Gopi" <nitin.g...@yahoo.co.in> wrote:
>
>
>
>> 
>> 
>>   
>>
>>Hi Alex
>>The only new addition is the mate framework. But in Flashbuilder 4.6 mate 
>>framework works fine with flex 3.6 sdk. I tested it by creating a sample 
>>application and exported the release build. Here I am giving full details of 
>>the problem, last time I couldn't give all the information.
>> 
>>I am using the flex 3.6 sdk in flashbuilder 4.5. External libraries used are 
>>alivepdf.swc, autocomplete.swc, flexgrid.swc, fusioncharts.swc and 
>>mate_09_1.swc. The project is built in flex3 and we use flashbuilder 4.5 as 
>>IDE. I started my work by taking out a branch from it around 2 months back. I 
>>did my work, created my module. I used mate framework, flex 3.6 SDK for the 
>>development.I added my code into the main trunk of the project 2 days back. 
>>When I try to build the project it takes at least 2-3 minutes and when I do 
>>the export to release build this error comes one or more errors were found 
>>while trying to build the release version. Unable to export. On reason might 
>>be that we have not divided the project into separate modules, nor any 
>>framework is used. The project was built 4 years back. The application size 
>>is hindering the export to release build or there is some issue with mate, 
>>don't know. I had increased the memory size of flashbuilder from
 the flashbuilder.ini file, but it didn't work. 
>>
>>From: Alex Harui <aha...@adobe.com>
>>To: "flexcoders@yahoogroups.com" <flexcoders@yahoogroups.com> 
>>Sent: Saturday, 4 August 2012 10:47 AM
>>Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue
>>
>>  
>>Something usually has changed.  A new version of a SWC, a new version of 
>>Flash Builder?  If you go back to older versions, in theory the problem 
>>should go away.
>>
>>
>>On 8/3/12 4:55 PM, "Nitin Gopi" <nitin.g...@yahoo.co.in> wrote:
>>
>>
>>
>>> 
>>> 
>>>   
>>>
>>>Hi Alex
>>>I am not an expert in this topic, the problem is my company is using this 
>>>app for last 4 years. They started it without using any modules or any 
>>>framework. Now the app size has grown big. Breaking the app into modules may 
>>>solve the problem, but it will take time. I will definitely suggest this 
>>>solution to my superiors, but to keep things up and running we need some 
>>>quick solution. Any ideas for that? 
>>>
>>>Thanks
>>>Nitin Gopi
>>>  
>>> 
>>> 
>>> 
>>> From:Alex Harui <aha...@adobe.com>
>>> To: "flexcoders@yahoogroups.com" <flexcoders@yahoogroups.com> 
>>> Sent: Saturday, 4 August 2012 1:38 AM
>>> Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue
>>> 
>>> 
>>>  
>>>   
>>>There’s a way to show available memory to FB.  It sounds like you’re hitting 
>>>the max.  You may need to break up your app into pieces.
>>>
>>>
>>>On 8/3/12 8:00 AM, "Nitin Gopi" <nitin.g...@yahoo.co.in> wrote:
>>>
>>>
>>>
>>>> 
>>>> 
>>>>   
>>>>
>>>>Hi
>>>>
>>>>I am facing a problem while doing the release build. I am using the flex 
>>>>3.6 sdk in flashbuilder 4.5. External libraries used are alivepdf.swc, 
>>>>autocomplete.swc, flexgrid.swc, fusioncharts.swc and mate_09_1.swc. Normal 
>>>>build is taking too much time and when I do the export to release build 
>>>>this error comes **one or more errors were found while trying to build the 
>>>>release version. Unable to export**.
>>>>Thanks
>>>>Nitin Gopi
>>>>
>>>>   
>>>>
>>>>
>>>>
-- 
Alex Harui
Flex SDK Team
Adobe Systems, Inc.
http://blogs.adobe.com/aharui
   
      

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