I’m not sure I understand your question, but again, you might want to ask on 
the Flash Builder forum about what those settings do.


On 8/7/12 12:43 AM, "Nitin Gopi" <nitin.g...@yahoo.co.in> wrote:






Hi Alex,
I searched the solution into the flash builder forum and found some good 
answers.
We are not using any RSLs for our project. So I unchecked the option of  Use 
local debug runtime shared libraries when debugging from the debug settings. 
Now the release build was possible. The problem is solved now. The release 
build size is around 9 MB and the normal build size is around 11 MB .Is size 
the only difference between the two?






 From: Alex Harui <aha...@adobe.com>
 To: "flexcoders@yahoogroups.com" <flexcoders@yahoogroups.com>
 Sent: Tuesday, 7 August 2012 12:25 AM
 Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue




I would recommend asking on the Adobe Flash Builder forum.


On 8/6/12 9:15 AM, "Nitin Gopi" <nitin.g...@yahoo.co.in> wrote:




   [Attachment(s) <#TopText> from Nitin Gopi included below]

Hi Alex
Thanks for replying back. I did just what you asked. I enabled the "show heap 
status" and attached the screenshot of the result I found. I noticed that 
sometimes it touched the top limit which is 1016 M but when it showed the error 
it had touched 883M.
Can you please see the attached screenshot and reply with what according to you 
is the reason for this error.

Thanks
Nitin Gopi





  From: Alex Harui <aha...@adobe.com>
 To: "flexcoders@yahoogroups.com" <flexcoders@yahoogroups.com>
 Sent: Monday, 6 August 2012 9:45 AM
 Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue




At least on my mac, in preferences/general, check the “show heap status” and 
see if hitting the top coincides with the error.  It could be your newer 
version of Mate has just enough new symbols and other information to blow out 
the heap.


On 8/5/12 12:04 AM, "Nitin Gopi" <nitin.g...@yahoo.co.in> wrote:






Hi Alex
The only new addition is the mate framework. But in Flashbuilder 4.6 mate 
framework works fine with flex 3.6 sdk. I tested it by creating a sample 
application and exported the release build. Here I am giving full details of 
the problem, last time I couldn't give all the information.

I am using the flex 3.6 sdk in flashbuilder 4.5. External libraries used are 
alivepdf.swc, autocomplete.swc, flexgrid.swc, fusioncharts.swc and 
mate_09_1.swc. The project is built in flex3 and we use flashbuilder 4.5 as 
IDE. I started my work by taking out a branch from it around 2 months back. I 
did my work, created my module. I used mate framework, flex 3.6 SDK for the 
development.I added my code into the main trunk of the project 2 days back. 
When I try to build the project it takes at least 2-3 minutes and when I do the 
export to release build this error comes one or more errors were found while 
trying to build the release version. Unable to export. On reason might be that 
we have not divided the project into separate modules, nor any framework is 
used. The project was built 4 years back. The application size is hindering the 
export to release build or there is some issue with mate, don't know. I had 
increased the memory size of flashbuilder from the flashbuilder.ini file, but 
it didn't work.

From: Alex Harui <aha...@adobe.com>
To: "flexcoders@yahoogroups.com" <flexcoders@yahoogroups.com>
Sent: Saturday, 4 August 2012 10:47 AM
Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue


Something usually has changed.  A new version of a SWC, a new version of Flash 
Builder?  If you go back to older versions, in theory the problem should go 
away.


On 8/3/12 4:55 PM, "Nitin Gopi" <nitin.g...@yahoo.co.in> wrote:






Hi Alex
I am not an expert in this topic, the problem is my company is using this app 
for last 4 years. They started it without using any modules or any framework. 
Now the app size has grown big. Breaking the app into modules may solve the 
problem, but it will take time. I will definitely suggest this solution to my 
superiors, but to keep things up and running we need some quick solution. Any 
ideas for that?

Thanks
Nitin Gopi




 From: Alex Harui <aha...@adobe.com>
 To: "flexcoders@yahoogroups.com" <flexcoders@yahoogroups.com>
 Sent: Saturday, 4 August 2012 1:38 AM
 Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue




There’s a way to show available memory to FB.  It sounds like you’re hitting 
the max.  You may need to break up your app into pieces.


On 8/3/12 8:00 AM, "Nitin Gopi" <nitin.g...@yahoo.co.in> wrote:






Hi

I am facing a problem while doing the release build. I am using the flex 3.6 
sdk in flashbuilder 4.5. External libraries used are alivepdf.swc, 
autocomplete.swc, flexgrid.swc, fusioncharts.swc and mate_09_1.swc. Normal 
build is taking too much time and when I do the export to release build this 
error comes **one or more errors were found while trying to build the release 
version. Unable to export**.
Thanks
Nitin Gopi





--
Alex Harui
Flex SDK Team
Adobe Systems, Inc.
http://blogs.adobe.com/aharui

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