I'm not positive, but I'm pretty sure all I did was rename the file and drop it 
in.

--- In [email protected], Jake Churchill <reynacho@...> wrote:
>
> Gareth,
> 
> Thanks for the tip.  I'll update my environment.  Does the image I drop in
> have to be a certain dimension or does it just look for the file name?
> 
> -Jake
> 
> - Sent from my Galaxy S4
> On Jun 21, 2013 7:29 AM, "GarethA" <lampei@...> wrote:
> 
> > **
> >
> >
> >
> >
> > I came across this same issue myself recently. You will have to upgrade to
> > at least AIR 3.7 SDK when compiling and drop an image directly in the root
> > of your directory structure named Default-568h@... Mine is at the same
> > level as my "appname.xml" file. Everything else should just work. I had
> > been having issues with getting FB to look at the new AIR compiler (it
> > points to my old SDK directory), so I had to move some stuff around when
> > compiling, but that should be it.
> >
> > --- In [email protected], Jake Churchill <reynacho@> wrote:
> > >
> > > Guys,
> > >
> > > I have a flex mobile app that has been on the appstore for a while and I
> > > was just trying to submit a revision to it when I got this automated
> > > response from apple:
> > >
> > > *iPhone 5 Optimization Requirement* - Your binary is not optimized for
> > > iPhone 5. As of May 1, all new iPhone apps and app updates submitted must
> > > support the 4-inch display on iPhone 5. All apps must include a launch
> > > image with the -568h size modifier immediately following the <basename>
> > > portion of the launch image's filename. Launch images must be PNG files
> > and
> > > located at the top-level of your bundle, or provided within each .lproj
> > > folder if you localize your launch images. Learn more about iPhone 5
> > > support and app launch images by reviewing the iOS Human Interface
> > > Guidelines<
> > https://developer.apple.com/library/ios/#documentation/UserExperience/Conceptual/MobileHIG/TranslateApp/TranslateApp.html%23//apple_ref/doc/uid/TP40006556-CH10-SW8
> > >
> > > and iOS App Programming
> > > Guide<
> > https://developer.apple.com/library/ios/#documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/App-RelatedResources/App-RelatedResources.html%23//apple_ref/doc/uid/TP40007072-CH6-SW12
> > >
> > > .
> > >
> > > The only iconds I have specified are the different icon sizes in the
> > > -app.xml file. Does anyone know how to fulfill this requirement using
> > > Flashbuilder?
> > >
> > > Thanks!
> > >
> > > -Jake
> > >
> >
> >  
> >
>


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