Hi Alex, Yes, I think you're right. Not a pretty process, but most likely the best bet. Thanks for the suggestion.
On Wed, Feb 19, 2014 at 6:47 PM, Alex Harui <aha...@adobe.com> wrote: > > > It is painful but theoretically possible to reconstruct MXML from the > generated AS. > > It is also possible to get MXMLC to build a SWF from the generated AS, > but there are some downstream issues: If you ever change this code and it > requires changes to generated code like CSS, the compiler will not do the > right thing. Therefore it is best to try to get back to MXML. > > In your original post, you said that file recovery tools found older > versions of files. I'm suggesting running these older files through MXMLC > with -keep-generated-actionscript and comparing the results with what the > decompiler saw in the final version. The differences should show you what > you need to modify in the older versions to bring them up to current. > > HTH, > -Alex > > From: Tom McNeer <tmcn...@gmail.com> > Reply-To: "flexcoders@yahoogroups.com" <flexcoders@yahoogroups.com> > Date: Wednesday, February 19, 2014 1:24 PM > To: "flexcoders@yahoogroups.com" <flexcoders@yahoogroups.com> > Subject: Re: [flexcoders] Original application files lost > > > > Hi Alex, > > Yes, it was a fairly standard, though large, Flex 3.6 application. Some > of the decompilers seem able to resurrect .mxml files (but not mine, > clearly); I understand there's a problem with local variable names. > > I never kept the generated actionscript files because (obviously > incorrectly) I thought my version control and backup routines were solid. > So there's nothing there to compare. And if there had been, they'd be gone, > too, unless I had placed them somewhere completely different. > > So unless there's a way to resurrect the project from the current .as > files produced the the JPEXS Free Flash Compiler, a better working > decompiler is my only hope short of rebuilding things from docs and > observation. > > > On Wed, Feb 19, 2014 at 1:59 PM, Alex Harui <aha...@adobe.com> wrote: > >> >> >> I assume this was a Flex app with MXML files? >> >> >> BTW, I don't think the de-compilers will resurrect local variable names. >> >> >> I would suggest starting from both ends and working towards the middle. >> If you use the -keep-generated-actionscript option in the MXMLC compiler, >> it should create a folder called "generated" in the output folder. >> Comparing that to what the decompiler found for those same files might >> help you figure out what modifications need to go into whatever versions of >> the source you currently have. >> >> >> HTH, >> >> -Alex >> >> >> ------------------------------ >> *From:*flexcoders@yahoogroups.com <flexcoders@yahoogroups.com> on behalf >> of Tom McNeer <tmcn...@gmail.com> >> *Sent:* Wednesday, February 19, 2014 7:55 AM >> *To:* flexcoders@yahoogroups.com >> *Subject:* [flexcoders] Original application files lost >> >> >> >> Hi, >> >> I won't go into the gory details, but despite backups and version >> control systems, the source files for a very important application were >> trashed. The files are not recoverable from version control. >> >> After much work with file recovery tools, most of the original files >> were restored. But many of them are versions that are several generations >> back in terms of revisions. >> >> Obviously, this is a bit of a disaster. >> >> I have attempted to decompile the current application with the tools >> from SoThink and Trellix. In both cases, the decompiler crashed, using both >> Windows and Mac versions of both applications. Trellix development has >> reproduced the problem and say they will out it on a bug list. >> >> Which doesn't help much right now, obviously. >> >> I have also attempted decompiling the application with the open source >> JPEXS Free Flash Compiler. This appeared to work, in that nothing crashed >> and I was able to export lots of files. >> >> These files - even if they're correct - are all ActionScript, I assume >> the intermediate AS files that the compiler creates as it works. >> >> I have created an ActionScript project from those files and attempted >> compilation. But evidently the relationships of the classes are somehow >> lost. The compiler appears to only look at the file which represents the >> core of the original Flex application file, and errors out immediately. >> >> Thus, short of trying to reproduce lots of code, with lots of logic, >> from documentation and the running application, I don't know what to try >> next. >> >> Obviously, any advice would be greatly appreciated. >> >> -- >> Thanks, >> >> Tom >> >> Tom McNeer >> MediumCool >> http://www.mediumcool.com >> 1735 Johnson Road NE >> Atlanta, GA 30306 >> 404.589.0560 >> >> > > > -- > Thanks, > > Tom > > Tom McNeer > MediumCool > http://www.mediumcool.com > 1735 Johnson Road NE > Atlanta, GA 30306 > 404.589.0560 > > > -- Thanks, Tom Tom McNeer MediumCool http://www.mediumcool.com 1735 Johnson Road NE Atlanta, GA 30306 404.589.0560