To add arbitrary properties ... 

Getting tired ;)

Renaun

--- In [email protected], "Renaun Erickson" <[EMAIL PROTECTED]> wrote:
>
> FLEX 2:
> To added Arbitary properties to the Event object what you can do is
> create your custom Event class that extends the flash.events.Event like:
> 
> package org.nevis.cairngorm.samples.store.view.checkout {
>       import flash.events.Event;
> 
>       public class ShippingCostChangeEvent extends Event {
>               public var cost : Number;
>       }
> }
> 
> Then in the MXML you access it like:
> 
>       <mx:Metadata>
>               [Event( name = "shippingCostChange", type =
>
"org.nevis.cairngorm.samples.store.view.checkout.ShippingCostChangeEvent"
> )]
>       </mx:Metadata>
> 
>       <mx:Button label="Continue" click="dispatchEvent( { type :
> "shippingCostChange", cost : cost} );" />
> 
> You could also instantiate your custom class first and pass that
> through the dispatchEvent.
> 
> Not sure if this is what you were asking about.
> 
> Renaun
> 
> --- In [email protected], "Mark Wales" <[EMAIL PROTECTED]> wrote:
> >
> > 
> > Has anyone used them? I've been a bit confused by several things:
> > 
> > DynamicEvent is a subclass (according to the documentation) of
> > flash.events.Event but is actually found in mx.events.
> > 
> > In addition, the documentation describes how you can add arbitrary
> > properties at runtime. However, experimenting with it, it does not
> > appear this works.
> > 
> > Is this simply a function of it being an alpha, am I doing something
> > wrong, or is something else amiss??
> > 
> > -Mark
> >
>






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