Spoke too soon about the alpha. I remembered them saying it wouldn't
be in, so I hadn't even looked. It is there after all. (I'm only just
recently having time to dig into it). And certainly it does seem to be
very basic. Yet another thing pushed on the 'to explore soon' stack...  :)

-=Cliff>



--- In [email protected], Aldo Bucchi <[EMAIL PROTECTED]> wrote:
>
> Hi Cliff,
> 
> Yes, Flex2 has a hierarchical state implementation, but it is very
> basic. The good part is that it is tightly integrated to the framework
> and the IDE.
> 
> If we were to build ( or adapt ) a full blown CHSM then integrating it
> with the flex state machine should be an objective. Actually, Flex2's
> should be easily blended into ours.
> Conceptually, the tasks it performs ( property overrides, child
> creation, etc ) could be hooked to onEnter and onExit handlers of a
> more robust state machine.
> 
> Another idea I have been experimenting with:
> - We could create an eclipse plugin to work as a monitor and draw the
> state chart at runtime. Or we could use the classic LSO connection for
> this purpose.
> 
> Why not wait till this conversation draws more attention and ideas
> before starting something. There might be more than one person reading
> around with a deep understanding on the subject.
> 
> Best,
> Aldo
> 
> 
> On 1/4/06, Clifford Hall <[EMAIL PROTECTED]> wrote:
> > Very cool this SCXML stuff. checked out the w3c docs.
> >
> > BTW, states are incorporated into Flex 2. They're not in the alpha,
> > but I saw it demonstrated at MAX. There is a <mx:State> tag that wraps
> >  an arbitrary chunk of mxml. You can have state transition effects,
> > etc. I doubt this is embracing SCXML or anything that ambitious, but
> > before building the FSM, I'd want to see what Flex 2 holds and build
> > upon it.
> >
> > I'm pretty interested in creating an FSM architecture for Flex,
> > myself. Drop by my site and leave me a line if you're interested in
> > chatting offline: futurescale.com
> >
> > -=Cliff>
> >
> >
> > --- In [email protected], Aldo Bucchi <[EMAIL PROTECTED]>
wrote:
> > >
> > > Hi flexies,
> > >
> > > Does anyone know of a good State Machine implementation in
actionscript?
> > > One with history, concurrent states, joins, splits ( forks ), etc?
> > >
> > > I have used Kaye's ( www.flashsim.com ), ported part of Miro Samek's
> > > method based machine, modified a compiler (CHSM), and finally went
> > > half the way to creating my own SCXML interpreter.
> > >
> > > So... why ask now???
> > > well, because after all this work it has become evident that
there is
> > > so much space for different designs that hearing other people's
> > > practical experiences is, well, a very practical way to take some
> > > decisions... like the following for instance:
> > >
> > > - The state machine declaration ( states and transitions ) can be
> > > supplied in several different ways
> > > -- external XML declarations ( could be SCXML for example. Note that
> > > this approach introduces some complexity due to the async loading
> > > "state" )
> > > -- inline XML declarations.
> > > -- MXML declaration ( unfortunately we cannot provide an id for a
> > > nested faceless component in flex 1.5)
> > > -- Actionscript declaration ( instantiating classes )
> > > -- with a class hierarchy ( a la samek )
> > >
> > > - How do we scope state and transition ids? Per state machine? per
> > > superstate? do we use paths?
> > >
> > > - There is also the debate on giving each state it's own
controller (
> > > using class inheritance to override the superstate's controller ) or
> > > using one central controller querying the machine.
> > >
> > > - How to declare event handlers ( in the same state/transition
> > > declaration or later on by hooking them with listeners )
> > >
> > > - how do we implement guard conditions... are they necessary /
> > > benefitial at all? why not just provide hooks for complex logic
then.
> > >
> > > - and Finally, how do we feed events to the machine... should we be
> > > able to call transitions directly?
> > >
> > > - MXML wrappers can be created to allow the use of binding and
inline
> > > event declarations
> > > <fsm:StateProxy id="openState" stateMachine="{sm1}" stateName="open"
> > > enter="trace('entering!'+event.target.name)" exit=""/>
> > > <mx:Button label="close" enabled="{openState.active}"/>
> > > Should we allow this without limits?
> > >
> > >
> > > Pfff. write one line of code on this domain and you will see what I
> > > mean. State machines are so broad and powerful that it is hard
to see
> > > the best way to fit them into flex at a glimpse.
> > >
> > > Help / observations / links / ideas appreciated.
> > >
> > > Man, we could even create a complete osflash project devoted to
> > state machines.
> > > ( perhaps I will if there is enough interest. let me know )
> > >
> > > Best,
> > > Aldo
> > >
> > > --
> > > ::::: Aldo Bucchi :::::
> > > mobile (56) 8 429 8300
> > >
> >
> >
> >
> >
> >
> > --
> > Flexcoders Mailing List
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> > Search Archives:
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> >
> >
> >
> >
> >
> >
> >
> 
> 
> --
> ::::: Aldo Bucchi :::::
> mobile (56) 8 429 8300
>






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