Fellow Flexors,

I have the following situation:

       public function newLine(){
                var sprite:Sprite = new Sprite();
             sprite.graphics.lineStyle(1,0x000000,1,false,"NONE");
                sprite.graphics.moveTo(pt.x,pt.y);
                sprite.graphics.lineTo(cx,cy);
                this.addChild(sprite);
              sprite.addEventListener(MouseEvent.MOUSE_DOWN,dragLine);
              sprite.addEventListener(MouseEvent.MOUSE_UP,dropLine);
       }
        public function dragLine(e:Event):void
        {

            e.target.startDrag();
        }   
        public function dropLine(e:Event):void
        {

            e.target.stopDrag();
        }

Problem: When I drag the line over another sprite in the app and release the mouse button,  instead of stop dragging,  the line sticks to the  the mouse pointer with the  tenacity of a leech on steroids.   I've tried everything short of Fire and Salt -- which, by the way,  works fine with a real leech but not on my LCD screen. 

Perhaps someone can someone suggest awork around for this leech on steroids. 

Cheers,

Tim





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