I think that you want to look at image.source and image.load.

On 5/30/06, mail <[EMAIL PROTECTED]> wrote:
What is the best way to get a ByteArray into an Image (or similar UIComponent) in AS3? I'm working on some classes that extract the album art from an MP3 file. I'm able to load the resulting ByteArray into a Loader and then use myImage.addChild(myLoader). The album art displays which is awesome, but the image doesn't recognize the child as it's content. Any suggestions?

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