Thanks. I hadnt looked at MXML components because I thought they were more like flash components(ugh), and thats not how we do code modularity in flash.

I appreciate the tip.

Hank

On 6/23/06, Shannon Hicks <[EMAIL PROTECTED]> wrote:
You want to use MXML components...
 
 
You can pass in data when the component is called, and even have bendable and/or functions that return values/objects.
 
Shan


From: [email protected] [mailto:[email protected]] On Behalf Of hank williams
Sent: Friday, June 23, 2006 8:10 AM
To: [email protected]
Subject: [Junk E-Mail - LOW] [flexcoders] Another simple flex newbie question

How do you modularize MXML.

In actionscript we import classes, and each class represents some conceptual chunk, but I am not sure what the equivalent is in MXML.

I have been looking at lots of code examples, but they are all small. This has been very helpful in learning how APIs work, but I am on the edge of my two day project feeling bloated and unmodular.

I am sure, lots of people will say the answer is cairngorm, but for right now I want to learn MXML "raw" before adding another layer on top of it.

Thanks
Hank


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