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If you can send us a test case at http://www.adobe.com/go/wish we can
look into it. I don’t remember any known TileList multi-select D&D
issues but I’m sure there could be something. It may be that if we
investigate we can also provide a workaround or tell you how to patch your
framework source. We removed multiple selection in Trees for
now because it was causing buggy behavior that we didn’t have time to
fix. In deciding whether we should delay shipping over it we looked at some
common Tree use-cases (see Windows Explorer, Outlook) and realized that
multiple selection is far less common in Trees than it is in the other
List/DataGrid classes. Once again, you can use the wish form to express your
displeasure J I’d certainly hope that these aren’t
enough to cause you to think that you have to work from scratch. As I said, the
framework is available for you to play with, seems like a much better starting
point if you ask me. Matt From: ok the unfortunate verdict: -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com
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- RE: [flexcoders] Re: Drag Selection of Multiple Objects i... Matt Chotin
- [flexcoders] Re: Drag Selection of Multiple Objects ... rabbihamster
- RE: [flexcoders] Re: Drag Selection of Multiple ... Matt Chotin
- RE: [flexcoders] Re: Drag Selection of Multi... Belinda Nambooze
- Re: [flexcoders] Re: Drag Selection of M... Oscar Trelles
- [flexcoders] Re: Drag Selection of Multiple Objects ... rabbihamster

