Also, not to be confused with a filter function (Collections). :-)

-TH

--- In [email protected], "Gordon Smith" <[EMAIL PROTECTED]> 
wrote:
>
> As I mentioned in a post earlier today, the "filter operator" that 
the
> error message referred to is the E4X predicate filtering operator.
> 
>  
> 
> You're correct that the Player also uses the term Filter to mean a
> bitmap transformation like a blur, glow, or dropshadow.
> 
>  
> 
> - Gordon
> 
>  
> 
> ________________________________
> 
> From: [email protected] 
[mailto:[EMAIL PROTECTED] On
> Behalf Of Impudent1
> Sent: Friday, August 04, 2006 3:30 PM
> To: [email protected]
> Subject: Re: [flexcoders] filter operator
> 
>  
> 
> I may be wrong, and I'll eat a bug if I am.. :p
> 
> but aren't filters flex talk for effects? If look at any of the 
examples
> 
> you will notice that things like blur/glow/dropshadow etc are 
blurfilter
> 
> etc.
> 
> Impudent1
> LeapFrog Productions
>






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